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//
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// Copyright (C) 2020 OpenSim Ltd.
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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//
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#ifndef _COORD_H
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#define _COORD_H
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/**
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* @brief Structure for storing 3D coordinates.
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*
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* Some comparison and basic arithmetic operators are implemented.
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*
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* @ingroup utils
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*/
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typedef struct{
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double x;
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double y;
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double z;
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} COORD;
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extern const COORD COORD_NIL;
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extern const COORD COORD_ZERO;
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extern const COORD COORD_ONE;
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extern const COORD COORD_X_AXIS;
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extern const COORD COORD_Y_AXIS;
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extern const COORD COORD_Z_AXIS;
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/** @brief Subtracts two coordinate vectors. */
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COORD Coord_Sub(COORD a, COORD b);
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/** @brief Adds two coordinate vectors. */
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COORD Coord_Add(COORD a, COORD b);
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/** @brief Multiplies a coordinate vector by a real number. */
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void Coord_ScalarMult(COORD *a, double t);
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/** @brief Multiplies a coordinate vector by a real number. */
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COORD Coord_GetScalarMult(COORD a, double t);
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/** @brief Divides a coordinate vector by a real number. */
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void Coord_ScalarDiv(COORD *a, double t);
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/** @brief Divides a coordinate vector by a real number. */
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COORD Coord_GetScalarDiv(COORD a, double t);
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/** @brief Dot product. */
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double Coord_Dot(COORD a, COORD b);
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/** @brief Cross product. */
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COORD Coord_Cross(COORD a, COORD b);
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/** @brief Multiplies two coordinate vector in elementwise. */
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COORD Coord_ElementwiseMult(COORD a, COORD b);
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/** @brief Divides two coordinate vector in elementwise. */
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COORD Coord_ElementwiseDiv(COORD a, COORD b);
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/** @brief Calculate a coordinate vector length^2 (omits calling square root). */
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double Coord_SquareLength(COORD a);
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/** @brief Calculate a coordinate vector length. */
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double Coord_Length(COORD a);
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/** @brief Calculate two coordinates' distance. */
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double Coord_Distance(COORD a, COORD b);
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/** @brief Normalize coordinate vector. */
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void Coord_Normalize(COORD *a);
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/** @brief Normalize coordinate vector. */
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COORD Coord_GetNormalized(COORD a);
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/** @brief Returns the angle between the two vectors. */
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double Coord_Angle(COORD a, COORD b);
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#endif
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