Initial version.
This commit is contained in:
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/*****************************************************************************/
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/**
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* Description: Implementations of 814 linklayer local record.
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*
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* Date: 2022-07-14 00:08
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* LastEditors: Fan Hao
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* LastEditTime: 2022-07-14 22:52
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* Revisions: Rev 0.0
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* History:
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* [2022-07-14]: Initial version.
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*
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* Copyright(c) 2021 Beijing Institute of Technology.
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* Lab of Communication and Networking
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*
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******************************************************************************/
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/***************************** Include Files *********************************/
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#include <stdlib.h>
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#include <string.h>
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#include "linklayer814_types.h"
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#include "node_list.h"
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#include "../common.h"
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#include "../error.h"
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/***************** Macros (Inline Functions) Definitions *********************/
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inline int32_t GetNodeNum(NODE_LIST *list) {
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ASSERT(list != NULL);
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return list->nodeNum;
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}
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/**************************** Type Definitions *******************************/
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/************************** Variable Definitions *****************************/
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/************************** Function Prototypes ******************************/
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/*****************************************************************************/
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/**
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* @brief Initialize node list
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*
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* @param list
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*
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* @return SUCCESS
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* ENOMEM - not enough memory.
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*
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******************************************************************************/
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int32_t NodeList_Init(NODE_LIST **list) {
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NODE_ENTRY *entry;
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(*list) = malloc(sizeof(NODE_LIST));
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if (*list == NULL) {
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return ENOMEM;
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}
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entry = malloc(sizeof(NODE_ENTRY));
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if(entry == NULL) {
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free(*list);
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return ENOMEM;
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}
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entry->nodeInfo.nodeId = 0;
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entry->nextNode = entry;
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entry->preNode = entry;
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(*list)->head = entry;
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(*list)->nodeNum = 0;
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return SUCCESS;
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}
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void NodeList_Clear(NODE_LIST *list){
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ASSERT(list != NULL);
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NODE_ENTRY *nodeEntry, *deletEntry;
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nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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deletEntry = nodeEntry;
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nodeEntry = nodeEntry->nextNode;
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deletEntry->preNode->nextNode = deletEntry->nextNode;
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deletEntry->nextNode->preNode = deletEntry->preNode;
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DBG_INFO("Deleting node [%d].\n", deletEntry->nodeInfo.nodeId);
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free(deletEntry);
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list->nodeNum--;
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}
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}
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void NodeList_Destroy(NODE_LIST *list){
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if(list == NULL){
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return;
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}
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NodeList_Clear(list);
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free(list->head);
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free(list);
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}
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/*****************************************************************************/
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/**
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* @brief Get node entry frome node list base on node id.
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*
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* @param list
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* @param nodeId
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*
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* @return Node entry
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* NULL if node dose not exist.
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*
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******************************************************************************/
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NODE_ENTRY* GetNode(NODE_LIST *list, uint32_t nodeId) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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if (nodeEntry->nodeInfo.nodeId == nodeId) {
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break;
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}
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else {
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nodeEntry = nodeEntry->nextNode;
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}
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}
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if (nodeEntry == list->head) {
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return NULL;
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}
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else {
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return nodeEntry;
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}
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}
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/*****************************************************************************/
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/**
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* @brief Check whether the node is already in the node list.
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*
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* @param list
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* @param nodeId
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*
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* @return true node in the list
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* false node not in the list
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*
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******************************************************************************/
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inline bool IsNodeInList(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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return (GetNode(list, nodeId) != NULL);
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}
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/*****************************************************************************/
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/**
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* @brief Append a new node entry to the node list
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*
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* @param list
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* @param nodeId
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* @param nodeType
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*
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* @return SUCCESS Node was added successfully.
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* Other Error occurred.(Node already exist, memory alloc error ect.)
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*
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******************************************************************************/
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int32_t AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
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{
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ASSERT(list != NULL);
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if(IsNodeInList(list, nodeId)){
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DBG_WARNING("Node [%d] already exist.\n", nodeId);
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return FAILURE;
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}
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DBG_INFO("Link layer appending node [%d] to node list.\n", nodeId);
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NODE_ENTRY* nodeEntry = (NODE_ENTRY*) malloc(sizeof(NODE_ENTRY));
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if (nodeEntry == NULL) {
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return ENOMEM;
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}
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nodeEntry->nodeInfo.nodeId = nodeId;
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nodeEntry->nodeInfo.nodeType = (uint8_t) nodeType;
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nodeEntry->nodeInfo.pos.x = 0;
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nodeEntry->nodeInfo.pos.y = 0;
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nodeEntry->nodeInfo.pos.z = 0;
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nodeEntry->nodeInfo.speed.x = 0;
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nodeEntry->nodeInfo.speed.y = 0;
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nodeEntry->nodeInfo.speed.z = 0;
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nodeEntry->nodeInfo.beamNo = 0;
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nodeEntry->ttlCnt = 0;
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nodeEntry->nextNode = list->head;
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nodeEntry->preNode = list->head->nextNode;
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list->head->nextNode = nodeEntry;
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list->nodeNum++;
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Delete a node in list based on node id.
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*
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* @param list
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* @param nodeId
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*
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* @return SUCCESS Node has been successfully deleted.
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* Other Node not exist.
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*
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******************************************************************************/
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int32_t DeletNode(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if(nodeEntry == NULL){
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DBG_WARNING("Node [%d] in not in node list, skip deleting process.\n", nodeId);
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return SUCCESS;
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}
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nodeEntry->preNode->nextNode = nodeEntry->nextNode;
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nodeEntry->nextNode->preNode = nodeEntry->preNode;
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DBG_INFO("Deleting node [%d].\n", nodeId);
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free(nodeEntry);
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list->nodeNum--;
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Get the distance between me and the node.
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*
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* @param list
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* @param nodeId
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* @param dst A pointer to store distance.
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*
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* @return SUCCESS distance has been successfully store in dst
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* FAILURE Node dose not exit.
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*
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******************************************************************************/
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int32_t GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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*dst = Coord_Distance(myCoord, nodeEntry->nodeInfo.pos);
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return SUCCESS;
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}
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}
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/*****************************************************************************/
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/**
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* @brief Update node positions information.
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*
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* @param list
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* @param nodeId
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* @param newPos A structure stores the corresponding node position info.
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*
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* @return SUCCESS update successfully.
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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memcpy(&(nodeEntry->nodeInfo.pos), newPos, sizeof(COORD));
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Get node positions information.
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*
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* @param list
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* @param nodeId
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* @param newPos A structure stores the corresponding node position info.
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*
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* @return SUCCESS update successfully.
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *pos) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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memcpy(pos, &(nodeEntry->nodeInfo.pos), sizeof(COORD));
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Update node speed information.
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*
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* @param list
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* @param nodeId
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* @param newSpeed A structure stores the corresponding node speed info.
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*
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* @return SUCCESS update successfully.
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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memcpy(&(nodeEntry->nodeInfo.speed), newSpeed, sizeof(COORD));
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Get node speed information.
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*
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* @param list
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* @param nodeId
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* @param newSpeed A structure stores the corresponding node speed info.
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*
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* @return SUCCESS update successfully.
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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memcpy(speed, &(nodeEntry->nodeInfo.speed), sizeof(COORD));
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Update node ACK status.
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*
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* @param list
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* @param nodeId
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* @param defl
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*
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* @return SUCCESS update successfully.
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* FAILURE Node not exist.
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*
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******************************************************************************/
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int32_t UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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nodeEntry->timeDevi = devi;
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Increase TTL of specified node in the list.
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*
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* @param list
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* @param inc cnt of slot to add
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* @param nodeId
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*
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* @return NONE
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*
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******************************************************************************/
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int32_t IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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nodeEntry->ttlCnt += inc;
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Reset node TTL based on node id.
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*
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* @param list
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* @param nodeId
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*
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* @return SUCCESS TTL has been successfully cleared.
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* FAILURE Node not exist.
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*
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******************************************************************************/
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int32_t RstNodeTTL(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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nodeEntry->ttlCnt = 0;
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Get TTL of specified node in the list.
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*
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* @param list
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* @param nodeId
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* @param ttl
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*
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* @return NONE
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*
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******************************************************************************/
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int32_t GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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else {
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*ttl = nodeEntry->ttlCnt;
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}
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Implements a edit operations to each node.
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*
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* @param list
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* @param param
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* @param operation A pointer to a function handled "NODE_ENTRY*" as input
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* which defines the operations need to be apply.
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*
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* @return SUCCESS Operations has been applied successfully to all nodes.
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* Other Error occurred.
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*
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******************************************************************************/
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int32_t IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NODE_ENTRY *, const void *)) {
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ASSERT(list != NULL);
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int32_t Status = SUCCESS;
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NODE_ENTRY *nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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Status = operation(nodeEntry, param);
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if(Status != SUCCESS){
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break;
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}
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nodeEntry = nodeEntry->nextNode;
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}
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return Status;
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}
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/*****************************************************************************/
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/**
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* @brief Filter all node, delete all the node not satisfied the condition.
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*
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* @param list
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* @param condition A pointer to a function handled "NODE_ENTRY*" as input
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* which defines the condition need to be verify.
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*
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* @return SUCCESS
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*
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******************************************************************************/
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int32_t IterDeleteNode(NODE_LIST *list, bool (*condition)(NODE_ENTRY *)) {
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ASSERT(list != NULL);
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NODE_ENTRY *nodeEntry, *deletEntry;
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nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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if (condition(nodeEntry) == false) {
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deletEntry = nodeEntry;
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nodeEntry = nodeEntry->nextNode;
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deletEntry->preNode->nextNode = deletEntry->nextNode;
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deletEntry->nextNode->preNode = deletEntry->preNode;
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DBG_INFO("Deleting node [%d].\n", deletEntry->nodeInfo.nodeId);
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free(deletEntry);
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list->nodeNum--;
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}
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else {
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nodeEntry = nodeEntry->nextNode;
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}
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}
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return SUCCESS;
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}
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Block a user