forked from gatsby/datalink_repo
rewrite node list (base on util list).
This commit is contained in:
@@ -16,23 +16,34 @@
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/***************************** Include Files *********************************/
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include "linklayer814_types.h"
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#include "node_list.h"
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#include "../util/list.h"
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#include "../common.h"
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#include "../error.h"
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/***************** Macros (Inline Functions) Definitions *********************/
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inline int32_t GetNodeNum(NODE_LIST *list) {
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inline uint32_t L2_GetNodeListLen(NODE_LIST *list) {
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ASSERT(list != NULL);
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return list->nodeNum;
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return list->len;
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}
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/**************************** Type Definitions *******************************/
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/************************** Variable Definitions *****************************/
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static NODE_ENTRY util_entry;
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/************************** Function Prototypes ******************************/
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static void entry_free(void* val){
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free(val);
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}
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static bool entry_match(void* a, void* b){
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ASSERT(a == NULL);
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ASSERT(b != NULL);
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return (((NODE_ENTRY*)a)->nodeInfo.nodeId
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== ((NODE_ENTRY*)b)->nodeInfo.nodeId);
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}
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/*****************************************************************************/
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/**
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* @brief Initialize node list
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@@ -43,47 +54,23 @@ inline int32_t GetNodeNum(NODE_LIST *list) {
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* ENOMEM - not enough memory.
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*
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******************************************************************************/
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int32_t NodeList_Init(NODE_LIST **list) {
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NODE_ENTRY *entry;
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(*list) = malloc(sizeof(NODE_LIST));
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int32_t L2_NodeList_Init(NODE_LIST **list) {
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(*list) = list_new();
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if (*list == NULL) {
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return ENOMEM;
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}
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entry = malloc(sizeof(NODE_ENTRY));
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if(entry == NULL) {
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free(*list);
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return ENOMEM;
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}
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entry->nodeInfo.nodeId = 0;
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entry->nextNode = entry;
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entry->preNode = entry;
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(*list)->head = entry;
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(*list)->nodeNum = 0;
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(*list)->free = entry_free;
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(*list)->match = entry_match;
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return SUCCESS;
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}
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void NodeList_Clear(NODE_LIST *list){
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void L2_NodeList_Clear(NODE_LIST *list){
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ASSERT(list != NULL);
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NODE_ENTRY *nodeEntry, *deletEntry;
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nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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deletEntry = nodeEntry;
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nodeEntry = nodeEntry->nextNode;
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deletEntry->preNode->nextNode = deletEntry->nextNode;
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deletEntry->nextNode->preNode = deletEntry->preNode;
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DBG_INFO("Deleting node [%d].\n", deletEntry->nodeInfo.nodeId);
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free(deletEntry);
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list->nodeNum--;
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}
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list_clear(list);
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}
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void NodeList_Destroy(NODE_LIST *list){
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if(list == NULL){
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return;
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}
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NodeList_Clear(list);
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free(list->head);
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free(list);
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void L2_NodeList_Destroy(NODE_LIST *list){
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list_destroy(list);
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}
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/*****************************************************************************/
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/**
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@@ -96,40 +83,19 @@ void NodeList_Destroy(NODE_LIST *list){
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* NULL if node dose not exist.
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*
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******************************************************************************/
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NODE_ENTRY* GetNode(NODE_LIST *list, uint32_t nodeId) {
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NODE_ENTRY* L2_GetNodeById(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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if (nodeEntry->nodeInfo.nodeId == nodeId) {
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break;
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}
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else {
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nodeEntry = nodeEntry->nextNode;
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}
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}
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if (nodeEntry == list->head) {
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util_entry.nodeInfo.nodeId = nodeId;
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list_node_t* node = list_find(list, &util_entry);
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if(node == NULL) {
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return NULL;
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}
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else {
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return nodeEntry;
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return ((NODE_ENTRY*) node->val);
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}
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}
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/*****************************************************************************/
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/**
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* @brief Check whether the node is already in the node list.
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*
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* @param list
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* @param nodeId
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*
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* @return true node in the list
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* false node not in the list
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*
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******************************************************************************/
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inline bool IsNodeInList(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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return (GetNode(list, nodeId) != NULL);
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}
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/*****************************************************************************/
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/**
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@@ -143,16 +109,23 @@ inline bool IsNodeInList(NODE_LIST *list, uint8_t nodeId) {
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* Other Error occurred.(Node already exist, memory alloc error ect.)
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*
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******************************************************************************/
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int32_t AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
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NODE_ENTRY* L2_AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
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{
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ASSERT(list != NULL);
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if(IsNodeInList(list, nodeId)){
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if(L2_isNodeInList(list, nodeId)){
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DBG_WARNING("Node [%d] already exist.\n", nodeId);
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return FAILURE;
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}
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DBG_INFO("Link layer appending node [%d] to node list.\n", nodeId);
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NODE_ENTRY* nodeEntry = (NODE_ENTRY*) malloc(sizeof(NODE_ENTRY));
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if (nodeEntry == NULL) {
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DBG_ERROR("Failed to allocated memory for nodeEntry.\n");
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return ENOMEM;
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}
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list_node_t* node = list_node_new(nodeEntry);
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if(node == NULL) {
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DBG_ERROR("Failed to allocated memory for list node.\n");
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free(nodeEntry);
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return ENOMEM;
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}
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nodeEntry->nodeInfo.nodeId = nodeId;
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@@ -165,12 +138,6 @@ int32_t AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
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nodeEntry->nodeInfo.speed.z = 0;
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nodeEntry->nodeInfo.beamNo = 0;
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nodeEntry->ttlCnt = 0;
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nodeEntry->nextNode = list->head;
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nodeEntry->preNode = list->head->nextNode;
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list->head->nextNode = nodeEntry;
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list->nodeNum++;
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return SUCCESS;
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}
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@@ -185,21 +152,34 @@ int32_t AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
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* Other Node not exist.
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*
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******************************************************************************/
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int32_t DeletNode(NODE_LIST *list, uint8_t nodeId) {
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int32_t L2_DeleteNode(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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if(nodeEntry == NULL){
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util_entry.nodeInfo.nodeId = nodeId;
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list_node_t* node = list_find(list, &util_entry);
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if(node == NULL) {
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DBG_WARNING("Node [%d] in not in node list, skip deleting process.\n", nodeId);
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return SUCCESS;
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}
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nodeEntry->preNode->nextNode = nodeEntry->nextNode;
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nodeEntry->nextNode->preNode = nodeEntry->preNode;
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DBG_INFO("Deleting node [%d].\n", nodeId);
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free(nodeEntry);
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list->nodeNum--;
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list_remove(list, node);
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return SUCCESS;
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}
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/*****************************************************************************/
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/**
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* @brief Check whether the node is already in the node list.
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*
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* @param list
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* @param nodeId
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*
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* @return true node in the list
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* false node not in the list
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*
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******************************************************************************/
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bool L2_IsNodeInList(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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return (L2_GetNodeById(list, nodeId) != NULL);
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}
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/*****************************************************************************/
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/**
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@@ -214,9 +194,9 @@ int32_t DeletNode(NODE_LIST *list, uint8_t nodeId) {
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*
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******************************************************************************/
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int32_t GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst) {
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int32_t L2_GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -238,9 +218,9 @@ int32_t GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst)
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos) {
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int32_t L2_UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -263,9 +243,9 @@ int32_t UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos) {
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *pos) {
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int32_t L2_GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *pos) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -287,9 +267,9 @@ int32_t GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *pos) {
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed) {
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int32_t L2_UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -312,9 +292,9 @@ int32_t UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed)
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* FAILURE node not exist.
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*
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******************************************************************************/
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int32_t GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed) {
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int32_t L2_GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -335,9 +315,9 @@ int32_t GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed) {
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* FAILURE Node not exist.
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*
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******************************************************************************/
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int32_t UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi) {
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int32_t L2_UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -358,9 +338,9 @@ int32_t UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi) {
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* @return NONE
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*
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******************************************************************************/
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int32_t IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc) {
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int32_t L2_IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -381,9 +361,9 @@ int32_t IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc) {
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* FAILURE Node not exist.
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*
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******************************************************************************/
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int32_t RstNodeTTL(NODE_LIST *list, uint8_t nodeId) {
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int32_t L2_RstNodeTTL(NODE_LIST *list, uint8_t nodeId) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -404,9 +384,9 @@ int32_t RstNodeTTL(NODE_LIST *list, uint8_t nodeId) {
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* @return NONE
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*
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******************************************************************************/
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int32_t GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl) {
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int32_t L2_GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl) {
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ASSERT(list != NULL);
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NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
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NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
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if (nodeEntry == NULL) {
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return FAILURE;
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}
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@@ -429,17 +409,24 @@ int32_t GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl) {
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* Other Error occurred.
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*
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******************************************************************************/
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int32_t IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NODE_ENTRY *, const void *)) {
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int32_t L2_IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NODE_ENTRY *, const void *)) {
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ASSERT(list != NULL);
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int32_t Status = SUCCESS;
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NODE_ENTRY *nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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Status = operation(nodeEntry, param);
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int32_t Status;
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list_node_t* node;
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list_iterator_t* iter = list_iterator_new(list, LIST_HEAD);
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if(iter == NULL) {
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DBG_ERROR("Failed to initialize list iteration process.\n");
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return EALLOC;
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}
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while (iter->next != NULL)
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{
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node = list_iterator_next(iter);
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Status = operation((NODE_ENTRY*)node->val, param);
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if(Status != SUCCESS){
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break;
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}
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nodeEntry = nodeEntry->nextNode;
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}
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list_iterator_destroy(iter);
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return Status;
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}
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@@ -454,24 +441,23 @@ int32_t IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NO
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* @return SUCCESS
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*
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******************************************************************************/
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int32_t IterDeleteNode(NODE_LIST *list, bool (*condition)(NODE_ENTRY *)) {
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int32_t L2_IterDeleteNode(NODE_LIST *list, bool (*condition)(NODE_ENTRY *)) {
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ASSERT(list != NULL);
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NODE_ENTRY *nodeEntry, *deletEntry;
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nodeEntry = list->head->nextNode;
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while (nodeEntry != list->head) {
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if (condition(nodeEntry) == false) {
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deletEntry = nodeEntry;
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nodeEntry = nodeEntry->nextNode;
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deletEntry->preNode->nextNode = deletEntry->nextNode;
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deletEntry->nextNode->preNode = deletEntry->preNode;
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DBG_INFO("Deleting node [%d].\n", deletEntry->nodeInfo.nodeId);
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free(deletEntry);
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list->nodeNum--;
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list_node_t* node;
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list_iterator_t* iter = list_iterator_new(list, LIST_HEAD);
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if(iter == NULL) {
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DBG_ERROR("Failed to initialize list iteration process.\n");
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return EALLOC;
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}
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else {
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nodeEntry = nodeEntry->nextNode;
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while (iter->next != NULL)
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{
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node = list_iterator_next(iter);
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if (condition((NODE_ENTRY*) node->val) == false) {
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list_remove(list, node);
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}
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node = list_iterator_next(iter);
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}
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list_iterator_destroy(iter);
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return SUCCESS;
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}
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@@ -48,16 +48,15 @@ NODE_ENTRY* L2_GetNodeById(NODE_LIST *list, uint8_t nodeId);
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NODE_ENTRY* L2_AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType);
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int32_t L2_DeleteNode(NODE_LIST *list, uint8_t nodeId);
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int32_t L2_UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos);
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bool L2_isNodeInList(NODE_LIST *list, uint8_t nodeId);
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int32_t L2_GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *newPos);
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int32_t L2_UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed);
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int32_t L2_GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed);
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int32_t L2_UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi);
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int32_t L2_GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst);
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int32_t L2_GetNodeNum(NODE_LIST *list);
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int32_t L2_RstNodeTTL(NODE_LIST *list, uint8_t nodeId);
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int32_t L2_IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc);
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int32_t L2_GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl);
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bool L2_IsNodeInList(NODE_LIST *list, uint8_t nodeId);
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int32_t L2_IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NODE_ENTRY*, const void*));
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int32_t L2_IterDeleteNode(NODE_LIST *list, bool (*condition)(NODE_ENTRY *));
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