rewrite node list (base on util list).

This commit is contained in:
Gatsby Van
2023-12-21 23:47:28 +08:00
parent 4455e29be6
commit 595b63c8ef
2 changed files with 106 additions and 121 deletions
+103 -117
View File
@@ -16,23 +16,34 @@
/***************************** Include Files *********************************/
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include "linklayer814_types.h"
#include "node_list.h"
#include "../util/list.h"
#include "../common.h"
#include "../error.h"
/***************** Macros (Inline Functions) Definitions *********************/
inline int32_t GetNodeNum(NODE_LIST *list) {
inline uint32_t L2_GetNodeListLen(NODE_LIST *list) {
ASSERT(list != NULL);
return list->nodeNum;
return list->len;
}
/**************************** Type Definitions *******************************/
/************************** Variable Definitions *****************************/
static NODE_ENTRY util_entry;
/************************** Function Prototypes ******************************/
static void entry_free(void* val){
free(val);
}
static bool entry_match(void* a, void* b){
ASSERT(a == NULL);
ASSERT(b != NULL);
return (((NODE_ENTRY*)a)->nodeInfo.nodeId
== ((NODE_ENTRY*)b)->nodeInfo.nodeId);
}
/*****************************************************************************/
/**
* @brief Initialize node list
@@ -43,47 +54,23 @@ inline int32_t GetNodeNum(NODE_LIST *list) {
* ENOMEM - not enough memory.
*
******************************************************************************/
int32_t NodeList_Init(NODE_LIST **list) {
NODE_ENTRY *entry;
(*list) = malloc(sizeof(NODE_LIST));
int32_t L2_NodeList_Init(NODE_LIST **list) {
(*list) = list_new();
if (*list == NULL) {
return ENOMEM;
}
entry = malloc(sizeof(NODE_ENTRY));
if(entry == NULL) {
free(*list);
return ENOMEM;
}
entry->nodeInfo.nodeId = 0;
entry->nextNode = entry;
entry->preNode = entry;
(*list)->head = entry;
(*list)->nodeNum = 0;
(*list)->free = entry_free;
(*list)->match = entry_match;
return SUCCESS;
}
void NodeList_Clear(NODE_LIST *list){
void L2_NodeList_Clear(NODE_LIST *list){
ASSERT(list != NULL);
NODE_ENTRY *nodeEntry, *deletEntry;
nodeEntry = list->head->nextNode;
while (nodeEntry != list->head) {
deletEntry = nodeEntry;
nodeEntry = nodeEntry->nextNode;
deletEntry->preNode->nextNode = deletEntry->nextNode;
deletEntry->nextNode->preNode = deletEntry->preNode;
DBG_INFO("Deleting node [%d].\n", deletEntry->nodeInfo.nodeId);
free(deletEntry);
list->nodeNum--;
}
list_clear(list);
}
void NodeList_Destroy(NODE_LIST *list){
if(list == NULL){
return;
}
NodeList_Clear(list);
free(list->head);
free(list);
void L2_NodeList_Destroy(NODE_LIST *list){
list_destroy(list);
}
/*****************************************************************************/
/**
@@ -96,40 +83,19 @@ void NodeList_Destroy(NODE_LIST *list){
* NULL if node dose not exist.
*
******************************************************************************/
NODE_ENTRY* GetNode(NODE_LIST *list, uint32_t nodeId) {
NODE_ENTRY* L2_GetNodeById(NODE_LIST *list, uint8_t nodeId) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = list->head->nextNode;
while (nodeEntry != list->head) {
if (nodeEntry->nodeInfo.nodeId == nodeId) {
break;
}
else {
nodeEntry = nodeEntry->nextNode;
}
}
if (nodeEntry == list->head) {
util_entry.nodeInfo.nodeId = nodeId;
list_node_t* node = list_find(list, &util_entry);
if(node == NULL) {
return NULL;
}
else {
return nodeEntry;
return ((NODE_ENTRY*) node->val);
}
}
/*****************************************************************************/
/**
* @brief Check whether the node is already in the node list.
*
* @param list
* @param nodeId
*
* @return true node in the list
* false node not in the list
*
******************************************************************************/
inline bool IsNodeInList(NODE_LIST *list, uint8_t nodeId) {
ASSERT(list != NULL);
return (GetNode(list, nodeId) != NULL);
}
/*****************************************************************************/
/**
@@ -143,20 +109,27 @@ inline bool IsNodeInList(NODE_LIST *list, uint8_t nodeId) {
* Other Error occurred.(Node already exist, memory alloc error ect.)
*
******************************************************************************/
int32_t AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
NODE_ENTRY* L2_AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
{
ASSERT(list != NULL);
if(IsNodeInList(list, nodeId)){
if(L2_isNodeInList(list, nodeId)){
DBG_WARNING("Node [%d] already exist.\n", nodeId);
return FAILURE;
}
DBG_INFO("Link layer appending node [%d] to node list.\n", nodeId);
NODE_ENTRY* nodeEntry = (NODE_ENTRY*) malloc(sizeof(NODE_ENTRY));
if (nodeEntry == NULL) {
DBG_ERROR("Failed to allocated memory for nodeEntry.\n");
return ENOMEM;
}
list_node_t* node = list_node_new(nodeEntry);
if(node == NULL) {
DBG_ERROR("Failed to allocated memory for list node.\n");
free(nodeEntry);
return ENOMEM;
}
nodeEntry->nodeInfo.nodeId = nodeId;
nodeEntry->nodeInfo.nodeType = (uint8_t) nodeType;
nodeEntry->nodeInfo.nodeType = (uint8_t)nodeType;
nodeEntry->nodeInfo.pos.x = 0;
nodeEntry->nodeInfo.pos.y = 0;
nodeEntry->nodeInfo.pos.z = 0;
@@ -165,12 +138,6 @@ int32_t AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
nodeEntry->nodeInfo.speed.z = 0;
nodeEntry->nodeInfo.beamNo = 0;
nodeEntry->ttlCnt = 0;
nodeEntry->nextNode = list->head;
nodeEntry->preNode = list->head->nextNode;
list->head->nextNode = nodeEntry;
list->nodeNum++;
return SUCCESS;
}
@@ -185,21 +152,34 @@ int32_t AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType)
* Other Node not exist.
*
******************************************************************************/
int32_t DeletNode(NODE_LIST *list, uint8_t nodeId) {
int32_t L2_DeleteNode(NODE_LIST *list, uint8_t nodeId) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
if(nodeEntry == NULL){
util_entry.nodeInfo.nodeId = nodeId;
list_node_t* node = list_find(list, &util_entry);
if(node == NULL) {
DBG_WARNING("Node [%d] in not in node list, skip deleting process.\n", nodeId);
return SUCCESS;
}
nodeEntry->preNode->nextNode = nodeEntry->nextNode;
nodeEntry->nextNode->preNode = nodeEntry->preNode;
DBG_INFO("Deleting node [%d].\n", nodeId);
free(nodeEntry);
list->nodeNum--;
list_remove(list, node);
return SUCCESS;
}
/*****************************************************************************/
/**
* @brief Check whether the node is already in the node list.
*
* @param list
* @param nodeId
*
* @return true node in the list
* false node not in the list
*
******************************************************************************/
bool L2_IsNodeInList(NODE_LIST *list, uint8_t nodeId) {
ASSERT(list != NULL);
return (L2_GetNodeById(list, nodeId) != NULL);
}
/*****************************************************************************/
/**
@@ -214,9 +194,9 @@ int32_t DeletNode(NODE_LIST *list, uint8_t nodeId) {
*
******************************************************************************/
int32_t GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst) {
int32_t L2_GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -238,9 +218,9 @@ int32_t GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst)
* FAILURE node not exist.
*
******************************************************************************/
int32_t UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos) {
int32_t L2_UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -263,9 +243,9 @@ int32_t UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos) {
* FAILURE node not exist.
*
******************************************************************************/
int32_t GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *pos) {
int32_t L2_GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *pos) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -287,9 +267,9 @@ int32_t GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *pos) {
* FAILURE node not exist.
*
******************************************************************************/
int32_t UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed) {
int32_t L2_UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -312,9 +292,9 @@ int32_t UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed)
* FAILURE node not exist.
*
******************************************************************************/
int32_t GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed) {
int32_t L2_GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -335,9 +315,9 @@ int32_t GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed) {
* FAILURE Node not exist.
*
******************************************************************************/
int32_t UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi) {
int32_t L2_UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -358,9 +338,9 @@ int32_t UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi) {
* @return NONE
*
******************************************************************************/
int32_t IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc) {
int32_t L2_IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -381,9 +361,9 @@ int32_t IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc) {
* FAILURE Node not exist.
*
******************************************************************************/
int32_t RstNodeTTL(NODE_LIST *list, uint8_t nodeId) {
int32_t L2_RstNodeTTL(NODE_LIST *list, uint8_t nodeId) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -404,9 +384,9 @@ int32_t RstNodeTTL(NODE_LIST *list, uint8_t nodeId) {
* @return NONE
*
******************************************************************************/
int32_t GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl) {
int32_t L2_GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl) {
ASSERT(list != NULL);
NODE_ENTRY* nodeEntry = GetNode(list, nodeId);
NODE_ENTRY* nodeEntry = L2_GetNodeById(list, nodeId);
if (nodeEntry == NULL) {
return FAILURE;
}
@@ -429,17 +409,24 @@ int32_t GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl) {
* Other Error occurred.
*
******************************************************************************/
int32_t IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NODE_ENTRY *, const void *)) {
int32_t L2_IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NODE_ENTRY *, const void *)) {
ASSERT(list != NULL);
int32_t Status = SUCCESS;
NODE_ENTRY *nodeEntry = list->head->nextNode;
while (nodeEntry != list->head) {
Status = operation(nodeEntry, param);
int32_t Status;
list_node_t* node;
list_iterator_t* iter = list_iterator_new(list, LIST_HEAD);
if(iter == NULL) {
DBG_ERROR("Failed to initialize list iteration process.\n");
return EALLOC;
}
while (iter->next != NULL)
{
node = list_iterator_next(iter);
Status = operation((NODE_ENTRY*)node->val, param);
if(Status != SUCCESS){
break;
}
nodeEntry = nodeEntry->nextNode;
}
list_iterator_destroy(iter);
return Status;
}
@@ -454,24 +441,23 @@ int32_t IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NO
* @return SUCCESS
*
******************************************************************************/
int32_t IterDeleteNode(NODE_LIST *list, bool (*condition)(NODE_ENTRY *)) {
int32_t L2_IterDeleteNode(NODE_LIST *list, bool (*condition)(NODE_ENTRY *)) {
ASSERT(list != NULL);
NODE_ENTRY *nodeEntry, *deletEntry;
nodeEntry = list->head->nextNode;
while (nodeEntry != list->head) {
if (condition(nodeEntry) == false) {
deletEntry = nodeEntry;
nodeEntry = nodeEntry->nextNode;
deletEntry->preNode->nextNode = deletEntry->nextNode;
deletEntry->nextNode->preNode = deletEntry->preNode;
DBG_INFO("Deleting node [%d].\n", deletEntry->nodeInfo.nodeId);
free(deletEntry);
list->nodeNum--;
list_node_t* node;
list_iterator_t* iter = list_iterator_new(list, LIST_HEAD);
if(iter == NULL) {
DBG_ERROR("Failed to initialize list iteration process.\n");
return EALLOC;
}
else {
nodeEntry = nodeEntry->nextNode;
while (iter->next != NULL)
{
node = list_iterator_next(iter);
if (condition((NODE_ENTRY*) node->val) == false) {
list_remove(list, node);
}
node = list_iterator_next(iter);
}
list_iterator_destroy(iter);
return SUCCESS;
}
+1 -2
View File
@@ -48,16 +48,15 @@ NODE_ENTRY* L2_GetNodeById(NODE_LIST *list, uint8_t nodeId);
NODE_ENTRY* L2_AppendNode(NODE_LIST *list, uint8_t nodeId, L2_NODE_TYPE nodeType);
int32_t L2_DeleteNode(NODE_LIST *list, uint8_t nodeId);
int32_t L2_UpdateNodePos(NODE_LIST *list, uint8_t nodeId, const COORD *newPos);
bool L2_isNodeInList(NODE_LIST *list, uint8_t nodeId);
int32_t L2_GetNodePos(NODE_LIST *list, uint8_t nodeId, COORD *newPos);
int32_t L2_UpdateNodeSpeed(NODE_LIST *list, uint8_t nodeId, const COORD *newSpeed);
int32_t L2_GetNodeSpeed(NODE_LIST *list, uint8_t nodeId, COORD *speed);
int32_t L2_UpdateNodeTimeDeviation(NODE_LIST *list, uint8_t nodeId, int32_t devi);
int32_t L2_GetDistance(NODE_LIST *list, COORD myCoord, uint8_t nodeId, double* dst);
int32_t L2_GetNodeNum(NODE_LIST *list);
int32_t L2_RstNodeTTL(NODE_LIST *list, uint8_t nodeId);
int32_t L2_IncNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t inc);
int32_t L2_GetNodeTTL(NODE_LIST *list, uint8_t nodeId, uint32_t *ttl);
bool L2_IsNodeInList(NODE_LIST *list, uint8_t nodeId);
int32_t L2_IterEditNode(NODE_LIST *list, const void *param, int32_t (*operation)(NODE_ENTRY*, const void*));
int32_t L2_IterDeleteNode(NODE_LIST *list, bool (*condition)(NODE_ENTRY *));