update comments.
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@@ -41,20 +41,28 @@ static void L2_SetSlotNum(L2_INST* instPtr, uint32_t newSlotNum);
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static void L2_SetFrameNum(L2_INST* instPtr, uint32_t newFrameNum);
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static void L2_SetFrameNum(L2_INST* instPtr, uint32_t newFrameNum);
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static void L2_UpdateSlotNum(L2_INST* instPtr);
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static void L2_UpdateSlotNum(L2_INST* instPtr);
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static void L2_DataAvailUpdate(L2_INST* instPtr, bool status);
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static void L2_DataAvailUpdate(L2_INST* instPtr, bool status);
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static void L2_EventPoolHandler(L2_INST* instPtr);
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/**
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* @brief helper function to update linkelayer state
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*/
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static inline void UpdateMainSate(L2_INST* instPtr, L2_NODE_STATE newSate) {
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static inline void UpdateMainSate(L2_INST* instPtr, L2_NODE_STATE newSate) {
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ASSERT(instPtr != NULL);
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ASSERT(instPtr != NULL);
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DBG_INFO("MainStateUpdate: %d -> %d\n", instPtr->mainState, newSate);
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DBG_INFO("MainStateUpdate: %d -> %d\n", instPtr->mainState, newSate);
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instPtr->nextState = newSate;
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instPtr->nextState = newSate;
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}
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}
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/**
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* @brief helper function to set slot number.
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*/
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static void L2_SetSlotNum(L2_INST* instPtr, uint32_t newSlotNum){
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static void L2_SetSlotNum(L2_INST* instPtr, uint32_t newSlotNum){
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ASSERT(instPtr != NULL);
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ASSERT(instPtr != NULL);
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DBG_INFO("Set new slot number to %u\n", newSlotNum);
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DBG_INFO("Set new slot number to %u\n", newSlotNum);
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instPtr->slotNum.next = newSlotNum;
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instPtr->slotNum.next = newSlotNum;
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}
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}
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/**
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* @brief helper function to set frame number
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*/
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static void L2_SetFrameNum(L2_INST* instPtr, uint32_t newFrameNum){
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static void L2_SetFrameNum(L2_INST* instPtr, uint32_t newFrameNum){
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ASSERT(instPtr != NULL);
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ASSERT(instPtr != NULL);
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DBG_INFO("Set new frame number to %u\n", newFrameNum);
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DBG_INFO("Set new frame number to %u\n", newFrameNum);
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