update naming TOR -> tor

This commit is contained in:
Gatsby Van
2024-01-23 15:25:43 +08:00
parent e55c135229
commit 6167475307
3 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -223,7 +223,7 @@ void MPC_IntrHandler(void *callBackRef)
void PhysicalIntr_Handler(void *callBackRef)
{
Phy_UpdateState(phyInstPtr);
if (phyInstPtr->TOR.curr == PHY_TOR_TX)
if (phyInstPtr->tor.curr == PHY_TOR_TX)
{
switch (phyInstPtr->frameType.curr)
{
@@ -255,7 +255,7 @@ void PhysicalIntr_Handler(void *callBackRef)
break;
}
}
if (phyInstPtr->TOR.last == PHY_TOR_RX && phyInstPtr->isFrameSync)
if (phyInstPtr->tor.last == PHY_TOR_RX && phyInstPtr->isFrameSync)
{
switch (phyInstPtr->frameType.last)
{
+2 -2
View File
@@ -308,7 +308,7 @@ int32_t Phy_InstInit(PHY_INST **instPtr, PHY_CONFIG *phyConfig)
(*instPtr)->sendDataOffset = 0;
Phy_AntConfigInit(&((*instPtr)->antConfig));
memset(&((*instPtr))->TOR, PHY_TOR_SUSPEND, sizeof(PHY_RCD));
memset(&((*instPtr))->tor, PHY_TOR_SUSPEND, sizeof(PHY_RCD));
memset(&((*instPtr)->frameType), L1_NONE_FRAME, sizeof(PHY_RCD));
memset(&((*instPtr)->antNo), (int32_t)L1_INIT_BEAM_NO, sizeof(PHY_RCD));
memset(&((*instPtr)->beamNo), (int32_t)L1_INIT_ANT_NO, sizeof(PHY_RCD));
@@ -643,7 +643,7 @@ int32_t Phy_SetupNextSlot(PHY_INST *instPtr, PHY_TOR_TYPE txrxMode,
// Indicate physical layer that all the configurations were done.
PhyWrite(instPtr, SLOT_CMD, SLOT_CMD_KEY);
Phy_RcdShift(&(instPtr->TOR), txrxMode);
Phy_RcdShift(&(instPtr->tor), txrxMode);
Phy_RcdShift(&(instPtr->frameType), frameType);
// TODO:
Phy_RcdShift(&(instPtr->antNo), L1_INIT_ANT_NO);
+1 -1
View File
@@ -221,7 +221,7 @@ typedef struct
PHY_RCD antNo; // antenna number record
PHY_RCD beamNo; // beam number record
PHY_RCD beamWd; // beam width record
PHY_RCD TOR; // tx rx state record
PHY_RCD tor; // tx rx state record
PHY_RCD frameType; // frame type record
uint32_t sendDataOffset; // antenna configuration bram offset (to implement ping-pong data flow)
uint32_t antConfigOffset; // antenna configuration bram offset (to implement ping-pong data flow)