adapted to new physical layer frequency estimation api.
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@@ -400,7 +400,7 @@ void L2_FrameStateUpdate(L2_INST *instPtr)
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// Log time deviation.
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// Log time deviation.
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instPtr->txSlotLog.tmDevi = 0; // TODO:
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instPtr->txSlotLog.tmDevi = 0; // TODO:
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// Log frequency deviation
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// Log frequency deviation
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instPtr->rxSlotLog.freqDevi = (uint32_t)Phy_GetCoarseFreqEst(phyRef);
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instPtr->rxSlotLog.freqDevi = (uint32_t)Phy_GetFreqEst(phyRef);
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}
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}
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else
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else
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{
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{
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