omit redundant code

This commit is contained in:
Gatsby Van
2024-01-31 20:09:32 +08:00
parent 29d5ec32cb
commit d9ce3ae207
@@ -333,7 +333,6 @@ void L2_FrameStateUpdate(L2_INST *instPtr)
PHY_INST *phyRef = instPtr->config.phyInstPtr; PHY_INST *phyRef = instPtr->config.phyInstPtr;
bool isValid; bool isValid;
L2_FRAME_TYPE recvType = L2_GetLastOptFrameType(instPtr); L2_FRAME_TYPE recvType = L2_GetLastOptFrameType(instPtr);
L2_FRAME_TYPE sendType = L2_GetNextFrameType(instPtr);
// Update frame state. // Update frame state.
if (Phy_IsFrameValid(phyRef) == false) if (Phy_IsFrameValid(phyRef) == false)
{ {
@@ -347,7 +346,6 @@ void L2_FrameStateUpdate(L2_INST *instPtr)
instPtr->log.frameRecv++; instPtr->log.frameRecv++;
// Update frame state. // Update frame state.
// FIXME: add log
switch (recvType) switch (recvType)
{ {
case L2_SCAN_FRAME: case L2_SCAN_FRAME: