343 lines
5.8 KiB
C
343 lines
5.8 KiB
C
#ifndef LIST_MALLOC
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#define LIST_MALLOC malloc
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#endif
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#ifndef LIST_FREE
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#define LIST_FREE free
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#endif
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//
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// list.c
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//
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// Copyright (c) 2010 TJ Holowaychuk <[email protected]>
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//
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#include <stdint.h>
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#include "list.h"
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/*
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* Allocates a new list_node_t. NULL on failure.
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*/
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list_node_t *
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list_node_new(void *val)
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{
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list_node_t *self;
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if (!(self = LIST_MALLOC(sizeof(list_node_t))))
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return NULL;
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self->prev = NULL;
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self->next = NULL;
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self->val = val;
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return self;
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}
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/*
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* Allocate a new list_t. NULL on failure.
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*/
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list_t *
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list_new(void)
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{
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list_t *self;
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if (!(self = LIST_MALLOC(sizeof(list_t))))
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return NULL;
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self->head = NULL;
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self->tail = NULL;
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self->free = NULL;
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self->compare = NULL;
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self->len = 0;
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return self;
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}
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/*
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* Remove all the node in list.
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* @self: Pointer to the list
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*/
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void list_clear(list_t *self)
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{
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uint32_t len = self->len;
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list_node_t *next;
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list_node_t *curr = self->head;
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while (len)
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{
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next = curr->next;
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if (self->free)
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self->free(curr->val);
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LIST_FREE(curr);
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curr = next;
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len--;
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}
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}
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/*
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* Free the list.
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* @self: Pointer to the list
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*/
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void list_destroy(list_t *self)
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{
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list_clear(self);
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LIST_FREE(self);
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}
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/*
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* Append the given node to the list
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* and return the node, NULL on failure.
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* @self: Pointer to the list for popping node
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* @node: the node to push
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*/
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list_node_t *
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list_rpush(list_t *self, list_node_t *node)
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{
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if (!node)
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return NULL;
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if (self->len)
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{
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node->prev = self->tail;
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node->next = NULL;
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self->tail->next = node;
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self->tail = node;
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}
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else
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{
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self->head = self->tail = node;
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node->prev = node->next = NULL;
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}
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++self->len;
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return node;
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}
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/*
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* Return / detach the last node in the list, or NULL.
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* @self: Pointer to the list for popping node
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*/
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list_node_t *
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list_rpop(list_t *self)
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{
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if (!self->len)
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return NULL;
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list_node_t *node = self->tail;
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if (--self->len)
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{
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(self->tail = node->prev)->next = NULL;
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}
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else
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{
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self->tail = self->head = NULL;
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}
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node->next = node->prev = NULL;
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return node;
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}
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/*
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* Return / detach the first node in the list, or NULL.
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* @self: Pointer to the list for popping node
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*/
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list_node_t *
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list_lpop(list_t *self)
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{
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if (!self->len)
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return NULL;
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list_node_t *node = self->head;
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if (--self->len)
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{
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(self->head = node->next)->prev = NULL;
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}
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else
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{
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self->head = self->tail = NULL;
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}
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node->next = node->prev = NULL;
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return node;
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}
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/*
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* Prepend the given node to the list
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* and return the node, NULL on failure.
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* @self: Pointer to the list for pushing node
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* @node: the node to push
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*/
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list_node_t *
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list_lpush(list_t *self, list_node_t *node)
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{
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if (!node)
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return NULL;
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if (self->len)
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{
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node->next = self->head;
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node->prev = NULL;
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self->head->prev = node;
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self->head = node;
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}
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else
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{
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self->head = self->tail = node;
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node->prev = node->next = NULL;
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}
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++self->len;
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return node;
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}
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/*
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* Return the node associated to val or NULL.
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* @self: Pointer to the list for finding given value
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* @val: Value to find
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*/
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list_node_t *
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list_find(list_t *self, void *val)
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{
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list_iterator_t *it = list_iterator_new(self, LIST_HEAD);
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list_node_t *node;
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while ((node = list_iterator_next(it)))
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{
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if (self->compare)
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{
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if (self->compare(val, node->val) == 0)
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{
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list_iterator_destroy(it);
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return node;
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}
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}
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else
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{
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if (val == node->val)
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{
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list_iterator_destroy(it);
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return node;
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}
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}
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}
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list_iterator_destroy(it);
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return NULL;
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}
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/*
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* Return the node at the given index or NULL.
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* @self: Pointer to the list for finding given index
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* @index: the index of node in the list
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*/
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list_node_t *
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list_at(list_t *self, int index)
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{
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list_direction_t direction = LIST_HEAD;
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if (index < 0)
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{
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direction = LIST_TAIL;
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index = ~index;
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}
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if ((unsigned)index < self->len)
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{
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list_iterator_t *it = list_iterator_new(self, direction);
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list_node_t *node = list_iterator_next(it);
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while (index--)
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node = list_iterator_next(it);
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list_iterator_destroy(it);
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return node;
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}
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return NULL;
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}
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/*
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* Remove the given node from the list, freeing it and it's value.
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* @self: Pointer to the list to delete a node
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* @node: Pointer the node to be deleted
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*/
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void list_remove(list_t *self, list_node_t *node)
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{
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node->prev
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? (node->prev->next = node->next)
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: (self->head = node->next);
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node->next
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? (node->next->prev = node->prev)
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: (self->tail = node->prev);
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if (self->free)
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self->free(node->val);
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LIST_FREE(node);
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--self->len;
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}
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/*
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* Allocate a new list_iterator_t. NULL on failure.
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* Accepts a direction, which may be LIST_HEAD or LIST_TAIL.
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*/
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list_iterator_t *
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list_iterator_new(list_t *list, list_direction_t direction)
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{
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list_node_t *node = direction == LIST_HEAD
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? list->head
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: list->tail;
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return list_iterator_new_from_node(node, direction);
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}
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/*
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* Allocate a new list_iterator_t with the given start
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* node. NULL on failure.
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*/
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list_iterator_t *
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list_iterator_new_from_node(list_node_t *node, list_direction_t direction)
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{
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list_iterator_t *self;
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if (!(self = LIST_MALLOC(sizeof(list_iterator_t))))
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return NULL;
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self->next = node;
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self->direction = direction;
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return self;
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}
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/*
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* Return the next list_node_t or NULL when no more
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* nodes remain in the list.
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*/
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list_node_t *
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list_iterator_next(list_iterator_t *self)
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{
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list_node_t *curr = self->next;
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if (curr)
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{
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self->next = self->direction == LIST_HEAD
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? curr->next
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: curr->prev;
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}
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return curr;
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}
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/*
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* Free the list iterator.
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*/
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void list_iterator_destroy(list_iterator_t *self)
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{
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LIST_FREE(self);
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self = NULL;
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}
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